starcraft 2 terran strategy vs zerg – starcraft 2 zerg units wiki

Zerg’s Nydus Network Guide

In this guide I will show you how to effectively use the Zerg’s nydus network. The nydus network is an attack tool but I recommend using it to harass our opponent and not for a full out attack. It only costs 150 minerals and is quick to build. The key to deploying the network is the overlord’s ability to generate creep.
In short you will get a group of speed upgraded zerglings and/or banelings and then send an overlord to drop some creep in the enemy’s base. As soon as the creep is down build the worm and send all your zerglings and banelings through. Go straight for the workers and ignore any attack units they have. Third, I would not recommend using this against Zerg players as it would be just as easy and cheaper to run the zerglings right in the front door of the base.

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Zerg’s Best Counter Units

Playing against Terran: When playing against a good Terran player you must be ready to change which unit you are using at a second’s notice. The key to beating a good Terran player is having the right units at the right time. Marines and Marauders – build speed upgraded zerglings and banelings
Tanks and Thors – Why just build some infestors of course and turn those tanks back on the Terran player
Banshees and Vikings – Build hydralisks and corruptors and you will not have any trouble controlling the air
The colossus can wreak havoc on a Zerg player if he is not ready. Below I have included the main units that a Protoss player will use and which Zerg unit is the best to taking it out.
Zealots and Stalkers – Again just build speed upgraded zerglings and banelings, roaches and hydralisks will also do the trick
Immortals – The key to beating an immortal is without question a speed upgraded zergling attack
Colossus – Either get infestors or corruptors but do not attack this unit with zerglings roaches or hydralisks, as the colossus will make short work of them


Zerg Guide – Mastering the Zerg Economy

The Zerg economy is pretty different then the Terran and Protoss economies and a good Zerg player will use this to his advantage. Terran and Protoss are generally a little stronger at teching up then we are so we have to find another way to get the advantage. This guide will show you the basics of mastering the Zerg economy.
The hatchery only costs 300 minerals where with Protoss and Terran it costs 400 minerals to expand. I recommend expanding very early on in the game when you are just starting to build a few zerglings. You should have some extra minerals at this point and you can either use them to upgrade to a lair or expand. Again the key to winning as a Zerg player is out producing our enemy, which means we must expand fast and often while at the same time keeping our opponent from expanding. If you can master this part of the Zerg game then the rest is easy.

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Terran Vs Terran Basic Strategy

First consider an aggressive move to Siege Tanks. After completing your first barracks move straight to building a factory. You’ll want to get a couple marines to ward off harassing reapers. Also throw down a second refinery. As soon as your factory is complete move into building a Starport. While your Starport is being constructed attach a Fusion Reactor to your Factory. Next lift your completed Starport onto the Fusion Reactor and quickly make two Vikings to counter enemy banshees. When your Tech Lab on your Factory finishes begin building tanks quickly, also you’ll want to research siege mode for your tanks as soon as you can. Tanks and Mauraders can make a deadly combination. However you’ll want to have a formidable amount of Vikings present to counter air attacks. Remember to upgrade to Stim Packs for your Mauraders.
Another effective method is to harass your enemy while solidly expanding. Once your Factory finishes start making Hellions and Mauraders. If your enemy is playing towards and early expansion your Hellions will be effective at countering that with their speed. You can throw down another Barracks and mass some Marines and Mauraders to cover you while you expand. If your harassing is successful at retreating your enemy then I would recommend an aggressive build with another Barracks and Factory along with a Starport for Dropships and anti-air support.

Protoss Guide – The Power of Immortals

The second is the immortal’s huge bonus damage to armored units. However the immortal will die quickly to groups of smaller units such as marines or zerglings.
So when you playing against a Terran player you would use immortals if you see a lot of thors or tanks. But don’t make any immortals if the Terran player is using a lot of marines and marauders. Now when you are playing Zerg there is something that most Zerg players don’t realize but roaches are an armored unit and they do a slow attack of 16 damage, which means they take massive damage from immortals and 6 points of their attacks on immortals will be deflected. So to sum it up, immortals will simply dominate roaches and do very well against hydralisks as well as ultralisks. However, zerglings take immortals out pretty fast so watch out for that and use colossus to handle the zerglings instead of immortals.

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This entry was posted on Wednesday, September 15th, 2010 at 2:19 am and is filed under Uncategorized. You can follow any responses to this entry through the RSS 2.0 feed. You can leave a response, or trackback from your own site.

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